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Showing posts with label Fantasy. Show all posts
Showing posts with label Fantasy. Show all posts
Friday, May 13, 2011
Sunday, January 30, 2011
Lord of the Rings: February 5th
As part of the Digital Film Fest, Cineplex will be showing the Lord of the Rings trilogy on Saturday, February 5. In Calgary, this will be at Chinook mall, but you can check your local listings Based on the running times, these will be the original theatrical versions, which I have not seen since they were first released.
Like the theatre's Classic Film Series, blogged here in November, this has been under-advertised, as I only chanced to hear about through some friends I chanced to bump into at the mall. Still, the line up of films beyond the Lord of the Rings is great, and at five dollars a ticket, it is an affordable good time.
The other films in the festival are:
Like the theatre's Classic Film Series, blogged here in November, this has been under-advertised, as I only chanced to hear about through some friends I chanced to bump into at the mall. Still, the line up of films beyond the Lord of the Rings is great, and at five dollars a ticket, it is an affordable good time.
The other films in the festival are:
- Back to the Future
- Alien
- Aliens
- Predator
- Big Trouble in Little China
- Goonies
- Ghost
- Dirty Dancing
- The Usual Suspects
- Raging Bull
- This is Spinal Tap
- The Blues Brothers
- 12 Monkeys
- Lethal Weapon
- The Hunt for Red October
- Fight Club
Tuesday, February 02, 2010
Thursday, July 30, 2009
Vintage Dungeons and Dragons Experiment

I have never played Dungeons and Dragons. That is a bit of a shameful confession in the geek community. I'm not totally unfamiliar with RPGs, as I have played some of the Palladium titles, like "Robotech" and "Teenage Mutant Ninja Turtles". Also, I've played enough computer RPGs based on D&D to know the basic tropes. However, I've never been on a dungeon crawl armed only with a pencil, character sheet, a bag of dice and an imagination.
This is not a completely unheard of situation among my friends. Some of us wanted to play in our youth, but had no one to play with, or our parents outright disallowed it. Realizing a group of my friends were all are missing a core geek merit badge I thought a little project is called for.
I propose to my local friends that we acquire some vintage monster manuals and player handbooks, and start up a game of novices. Let us roll up some characters using the game rules we would have been playing with, had we all met as teens. We could either play it in self-imposed isolation, to simulate the pre-internet world we would have been playing in, or we can play it with a wry 21st century, Web 2.0 mind, blogging and twittering our experience.
I think it may be 3D6 of fun to play with other n00bs, and collectively decode a known obsolete and challenging rule system. This would be a Fall/Winter thing, so we have some time to think about it, pick a common release edition and get some books & dice. Who's with me?
Saturday, June 27, 2009
Science Fiction and Fantasy Television: Trends and Longevity
There seems to be a significant increase in the amount of science fiction and fantasy (SF&F) programs on television. It feels that the premise of every new show had some fantasy, supernatural or 'fictional science' element behind it. "We won!" was my initial geek response. Then I had a nagging doubt. Is this a sampling error or bias on my part? Did I think this because I was looking for such a result, or was there an actual trend in prime time television? Truly a more scientific survey had to be taken.
Hypothesis
These are the questions I seek to answer:
"Are there more SF&F shows on now than in past years?"
"What is the longevity of a typical SF&F program?"
"What factors govern the amount and longevity of SF&F prime time programs?"
Methodology and Bias
I found that Wikipedia had a great collection of almanac articles that detailed the prime time lineup of every television network since 1946. I scoured the listings and attempted to catalogue every "North American prime time show whose premise was based on supernatural, fantasy, or science fiction elements." I endeavoured to have a consistent methodology that would mitigate sample bias.
As the programming trends in other countries and markets are quite different, and my focus was on North American television culture, most BBC and ITV shows were not on the list, unless I could find evidence of broad prime-time American syndication. Nor did I count Saturday morning kids shows and cartoons as they almost always contain fantasy elements and it would skew the data.
Also, there is more documentation available for more recent shows, so there is some accuracy biases between the years.
I logged the number of episodes produced, when known, rather than the number episodes aired. I did not include any "made for TV" movies or mini-series' as this was difficult to track consistently, and would bias the data to shorter runs.
I did not count shows that may have introduced a fantasy element late in its run, because that was not its primary premise, and again there would be a bias toward later shows that I have actually seen, and could identify this change. Though if it is documented that bulk of the episodes produced did have a sci-fi or fantasy element, despite some retooling, the show was added to the list.
Shows with a religious premise, involving Judeo–Christian elements such as angels and demons, may be included among the supernatural programs, if the cosmology presented was typically unique, and differed from established dogmas, which is most often the case.
Data and Results
I have identified 232 television shows that meet these conditions and criteria. Some minor trivia from my search: The first SF&F show was "Captain Video and His Video Rangers" from the Dumont Network in 1949. The oldest running SF&F program is Smallville, which started in 2001. The single series with the most episodes Bewitched with 254.
The raw data can be viewed on Google Docs, and I encourage any reviews, suggestion or further analysis of my data.
To answer my first question, I created the following graph showing the number of SF&S shows that debut in each television year, starting in September:
This graph shows a marked upward trend, indicating that, for the most part, more new SF&S shows debut every year. The 2007-2008 season brought 13 new shows, and 2008-2009 saw 14 new shows, the highest number of shows in my sample. But some recent years only posted a modest 3 or 4 new shows comparable to the volumes found in the late seventies or early nineties. A slight sinusoid can be seen with spikes at ten-year intervals, however more rigorous statistical calculations have not yet been done. But for there to be more new shows, it old shows must be cancelled.
The average longevity of these shows is estimated with arithmetic mean of 44.96, corresponding to an average of two, 22 episode seasons, which is a typical "full season". The median, or centre value is 22 episodes and the mode, is 13 episodes. Long running standouts such as Star Trek and Stargate, bring the average up, while the bulk of SF&F shows survive for only one season, as 14 is a typical "first order" of episodes before renewing for the rest of the season.
To see if SF&F shows typically get longer or shorter runs than police procedurals, westerns, medical dramas, or sit-coms, I would have to accumulate comprehensive data on those shows. However random sampling of non SF&F shows, which I had to take in order to determine their genre, indicates that most modern shows don't make it out of their first season alive. In the 70's and 80's, even if a show was tanking in the ratings, it would typically get all episodes aired, and then not renewed. In the last few years, the trend is to order fewer episodes up front, then pull shows after 3-5 episodes if ratings disappoint. Gone is the September season start, with mid-season replacements debuting throughout the year. In fact, a good portion of the shows announced for the 2009-2010 are already primed as mid-season replacements for shows that have yet to be cancelled.
I found some obvious-if-you-think-about-it trends regarding the kind of environment that creates more genre programming. For one, more broadcast channels are good for SF&F programming. When Fox started a national broadcasting schedule in 1987, there is a spike in the number of recorded programs, and the same can be seen when UPN and WB started in 1997. Likely more channels means more of every kind of programming, but importantly for this study, and fandom, SF&F was not overlooked by new general themed channels.
The history and trends in syndicated shows is not fully clear to me, but one can say that syndication is generally good for SF&F programming. Since syndication means that the initial financial burden is taken by a production company, the broadcaster can try out new shows with reduced risk. This leads a varied array of programming including, more often than not, SF&F.
Another big conclusion one can draw from this data is that Firefly, with only 14 episodes, is not an anomalously cancelled show, rather it has the longevity of a typical show in this data set. Its cancellation was not atypical of shows from that era, with none of the scripted shows debuting in that same year lasting until the current season.
If this survey suggests anything to those who love science fiction and fantasy programming on television, it is this: Treat every new episode of your beloved show as if it were the last, because history shows it may very well be. When your show ends, another one will come along soon.
Hypothesis
These are the questions I seek to answer:
"Are there more SF&F shows on now than in past years?"
"What is the longevity of a typical SF&F program?"
"What factors govern the amount and longevity of SF&F prime time programs?"
Methodology and Bias
I found that Wikipedia had a great collection of almanac articles that detailed the prime time lineup of every television network since 1946. I scoured the listings and attempted to catalogue every "North American prime time show whose premise was based on supernatural, fantasy, or science fiction elements." I endeavoured to have a consistent methodology that would mitigate sample bias.
As the programming trends in other countries and markets are quite different, and my focus was on North American television culture, most BBC and ITV shows were not on the list, unless I could find evidence of broad prime-time American syndication. Nor did I count Saturday morning kids shows and cartoons as they almost always contain fantasy elements and it would skew the data.
Also, there is more documentation available for more recent shows, so there is some accuracy biases between the years.
I logged the number of episodes produced, when known, rather than the number episodes aired. I did not include any "made for TV" movies or mini-series' as this was difficult to track consistently, and would bias the data to shorter runs.
I did not count shows that may have introduced a fantasy element late in its run, because that was not its primary premise, and again there would be a bias toward later shows that I have actually seen, and could identify this change. Though if it is documented that bulk of the episodes produced did have a sci-fi or fantasy element, despite some retooling, the show was added to the list.
Shows with a religious premise, involving Judeo–Christian elements such as angels and demons, may be included among the supernatural programs, if the cosmology presented was typically unique, and differed from established dogmas, which is most often the case.
Data and Results
I have identified 232 television shows that meet these conditions and criteria. Some minor trivia from my search: The first SF&F show was "Captain Video and His Video Rangers" from the Dumont Network in 1949. The oldest running SF&F program is Smallville, which started in 2001. The single series with the most episodes Bewitched with 254.
The raw data can be viewed on Google Docs, and I encourage any reviews, suggestion or further analysis of my data.
To answer my first question, I created the following graph showing the number of SF&S shows that debut in each television year, starting in September:
This graph shows a marked upward trend, indicating that, for the most part, more new SF&S shows debut every year. The 2007-2008 season brought 13 new shows, and 2008-2009 saw 14 new shows, the highest number of shows in my sample. But some recent years only posted a modest 3 or 4 new shows comparable to the volumes found in the late seventies or early nineties. A slight sinusoid can be seen with spikes at ten-year intervals, however more rigorous statistical calculations have not yet been done. But for there to be more new shows, it old shows must be cancelled.The average longevity of these shows is estimated with arithmetic mean of 44.96, corresponding to an average of two, 22 episode seasons, which is a typical "full season". The median, or centre value is 22 episodes and the mode, is 13 episodes. Long running standouts such as Star Trek and Stargate, bring the average up, while the bulk of SF&F shows survive for only one season, as 14 is a typical "first order" of episodes before renewing for the rest of the season.
To see if SF&F shows typically get longer or shorter runs than police procedurals, westerns, medical dramas, or sit-coms, I would have to accumulate comprehensive data on those shows. However random sampling of non SF&F shows, which I had to take in order to determine their genre, indicates that most modern shows don't make it out of their first season alive. In the 70's and 80's, even if a show was tanking in the ratings, it would typically get all episodes aired, and then not renewed. In the last few years, the trend is to order fewer episodes up front, then pull shows after 3-5 episodes if ratings disappoint. Gone is the September season start, with mid-season replacements debuting throughout the year. In fact, a good portion of the shows announced for the 2009-2010 are already primed as mid-season replacements for shows that have yet to be cancelled.
I found some obvious-if-you-think-about-it trends regarding the kind of environment that creates more genre programming. For one, more broadcast channels are good for SF&F programming. When Fox started a national broadcasting schedule in 1987, there is a spike in the number of recorded programs, and the same can be seen when UPN and WB started in 1997. Likely more channels means more of every kind of programming, but importantly for this study, and fandom, SF&F was not overlooked by new general themed channels.
The history and trends in syndicated shows is not fully clear to me, but one can say that syndication is generally good for SF&F programming. Since syndication means that the initial financial burden is taken by a production company, the broadcaster can try out new shows with reduced risk. This leads a varied array of programming including, more often than not, SF&F.
Another big conclusion one can draw from this data is that Firefly, with only 14 episodes, is not an anomalously cancelled show, rather it has the longevity of a typical show in this data set. Its cancellation was not atypical of shows from that era, with none of the scripted shows debuting in that same year lasting until the current season.
If this survey suggests anything to those who love science fiction and fantasy programming on television, it is this: Treat every new episode of your beloved show as if it were the last, because history shows it may very well be. When your show ends, another one will come along soon.
Monday, December 22, 2008
Sci-Fi Connections
Stephanie Fox at io9.com has created a brilliant piece of Chart Porn connecting as many TV shows movies and video games as possible. Their methodology includes several kinds of crossovers: Direct Crossover, where characters from one series or another have actually met in a story; Easter Eggs, where elements of one series have appeared in another (often as geeky in-jokes), and Brand Crossover, where market forces have brought two disparate things together for no good reason, such as Transformers/Star Wars.
I can't find where they actually document each branch, which I assume has been left as a exercise for us geeks at home.
[Link io9 Chart]
Previously on Slashboing:
Friday, December 05, 2008
Fandom loses a legend: Forrest J. Ackerman
Forrest J. Ackerman died December 4th 2008 at the age of 92. I didn't know him personally, but I knew his reputation.
He coined the term "sci-fi" and wore a homemade costume to the first World Science Fiction Convention in New York City in 1939. His collection of movie memorabilia and props was second to none. He was a writer, editor, literary agent and actor.
He was inclusive in his fandom and passionate to the end. In a time when one is quick to elevate one branch of fandom over others, it is important to remember that the first fandom was inclusive and diverse.
He was the giant that lifted my fandom up so I could see farther than I ever would have alone.
He coined the term "sci-fi" and wore a homemade costume to the first World Science Fiction Convention in New York City in 1939. His collection of movie memorabilia and props was second to none. He was a writer, editor, literary agent and actor.
He was inclusive in his fandom and passionate to the end. In a time when one is quick to elevate one branch of fandom over others, it is important to remember that the first fandom was inclusive and diverse.
He was the giant that lifted my fandom up so I could see farther than I ever would have alone.
Thursday, October 16, 2008
Vin Diesel and Dungeons and Dragons
I simply must repost this video I saw on John Hodgman's Blog. Everything we thought about Vin Diesel is true.
Tuesday, July 08, 2008
Myth busting: Science Fiction and Fantasy Fandom
Myth: Sci-fi fans are chronically single, underemployed, and still live in mom's basement.
Not true. Any such broad and demeaning stereotype should be treated as suspect. Fans out of high-school move out just like everyone else. I don't know where this stereotype comes from but the fan groups I'm familiar with are populated by a wide range of professions, none of whom live with mom and dad. These people are either married, engaged, or dating. The single guys are the exception rather than the rule.
Myth: Sci-fi fans are predominantly male.
I believed this one for a long time myself. But once I started attending larger events, I found that every mulit-genre convention I've attended has been about 50/50 genderwise. Granted some of the smaller comic book events have skewed male, but every Anime, Harry Potter, Star Wars event I've been to has been very gender balanced.
Myth: People who wear costumes to Science Fiction conventions are arrested, overweight, adolescents.
Wow. That's a low blow. Costuming is a science fiction tradition that dates back to the earliest conventions. I know costumers who are doctors, lawyers, engineers, and even US Marines and I wouldn't call any of them arrested or overweight. I think number of the overweight costumers is the same as the percentage of overweight fans in general, and probably society as a whole. I don't know where this level of resentment comes from, but I've heard some variation on it from several people.
Myth: Furry Fandom is made up of perverts.
Come on, now you are just being mean. Don't let CSI form your opinions for you. Besides, the fans with the fursuits make up a small portion of those in furry fandom. Many are writers and artists that work with predominantly anthropomorphic characters. Thinking someone in a fursuit is into atypical sex is like thinking someone in a leather jacket is a bondage freak. Grow up and get to know people before you make calls like that.
Not true. Any such broad and demeaning stereotype should be treated as suspect. Fans out of high-school move out just like everyone else. I don't know where this stereotype comes from but the fan groups I'm familiar with are populated by a wide range of professions, none of whom live with mom and dad. These people are either married, engaged, or dating. The single guys are the exception rather than the rule.
Myth: Sci-fi fans are predominantly male.
I believed this one for a long time myself. But once I started attending larger events, I found that every mulit-genre convention I've attended has been about 50/50 genderwise. Granted some of the smaller comic book events have skewed male, but every Anime, Harry Potter, Star Wars event I've been to has been very gender balanced.
Myth: People who wear costumes to Science Fiction conventions are arrested, overweight, adolescents.
Wow. That's a low blow. Costuming is a science fiction tradition that dates back to the earliest conventions. I know costumers who are doctors, lawyers, engineers, and even US Marines and I wouldn't call any of them arrested or overweight. I think number of the overweight costumers is the same as the percentage of overweight fans in general, and probably society as a whole. I don't know where this level of resentment comes from, but I've heard some variation on it from several people.
Myth: Furry Fandom is made up of perverts.
Come on, now you are just being mean. Don't let CSI form your opinions for you. Besides, the fans with the fursuits make up a small portion of those in furry fandom. Many are writers and artists that work with predominantly anthropomorphic characters. Thinking someone in a fursuit is into atypical sex is like thinking someone in a leather jacket is a bondage freak. Grow up and get to know people before you make calls like that.
Sunday, March 30, 2008
Macgyver Rider
This is an idea for a tv series I had. Angus Macgyver is brought in by Knight Industries to help out with some buggy systems in Kitt. The partnership is new for both Michael Knight and Macgyver, but they can't argue with the results. A mutual admiration is formed based on leather jackets, feathered hair and push-button explosions.
Since that is unlikely to happen, I'd like to read some fan art based on the concept depicted here. Any takers?
"Macgyver Rider"
Originally uploaded by Drhaggis.
Wednesday, November 21, 2007
Top 5 Fastrack Training Moments
There comes a time in an adventure story where the young and isolated hero-to-be must learn how to fight with a sword. This usually has to be accomplished in a very short period of time, so later on in the story he can show up the villains who have been using a sword for years. Sometimes this calls for a montage.
Here are my Top Five occurrences of this, presented in no particular order.
Order of the Stick:
Captain Scoundrell trains Elan. Set on the pirate's airship, this is a glowing homage to fast-track training needed by would-be heroes. The hows and whys of training are highlighted best here. [Part I] [Part 2]
Star Wars:A New Hope: Obi-Wan trains Luke. On a different kind of pirate's airship, the novice Luke learns to wield his sword of light. More importantly it is another opportunity to describe the nature of the force to the audience.

Heroes episode "Landslide" : Kaito trains Hiro. No airships this time, but the plucky Hiro must learn the way of the sword, and more importantly the way of the warrior.

Lord of the Rings:Fellowship of the Ring: Boromir trains the Hobbits. A tall mountain stands in for the airship here, as Boromir give the little ones a refresher in dodge, turn, parry and thrust.

Stardust: Captain Shakespeare trains Tristan. The pirate's airship again becomes the centre for training, as shopkeep Trisan learns swordwork, dancing and fashion sense.

Here are my Top Five occurrences of this, presented in no particular order.
Order of the Stick:
Captain Scoundrell trains Elan. Set on the pirate's airship, this is a glowing homage to fast-track training needed by would-be heroes. The hows and whys of training are highlighted best here. [Part I] [Part 2]
Star Wars:A New Hope: Obi-Wan trains Luke. On a different kind of pirate's airship, the novice Luke learns to wield his sword of light. More importantly it is another opportunity to describe the nature of the force to the audience.

Heroes episode "Landslide" : Kaito trains Hiro. No airships this time, but the plucky Hiro must learn the way of the sword, and more importantly the way of the warrior.

Lord of the Rings:Fellowship of the Ring: Boromir trains the Hobbits. A tall mountain stands in for the airship here, as Boromir give the little ones a refresher in dodge, turn, parry and thrust.

Stardust: Captain Shakespeare trains Tristan. The pirate's airship again becomes the centre for training, as shopkeep Trisan learns swordwork, dancing and fashion sense.

Saturday, November 03, 2007
Starship size comparison
Compiled by Dan Carlson, here is a very well researched and informative diagram showing all the relative sizes of various ships and Starbases from multiple Science Fiction and Fantasy series.
I admire this level of detail in any fandom project.
Click to view larger
I admire this level of detail in any fandom project.
Friday, March 30, 2007
A Modest Proposal for Con-version
I have a modest proposal for Con-version, the annual science fiction and fantasy convention in Calgary. Given that many author guests and host hotels of science fictions conventions are put off by costumed attendees, would it help the convention in the long run to make it a costume-free event like World Fantasy Con?
A "no hall costume" policy could encourage better guests every year. A low Klingon Quotient would make many important people very happy.
The Fan Guest of Honour at CV22 made it very clear that people who show up to science fiction conventions in costume were trivial to the process, and rather undesirable. The convention is like a big circus tent, he said, and people who wear costumes are only the popcorn machine. No one comes to see the popcorn machine, and it really wouldn't be missed if it was gone. The real show is the centre ring, which contains the author guests. When the press comes to document the event and they only see Spock ears and lightsabers, it makes the whole event look foolish and dissuades some authors from attending.
This point was also made by Robert J Sawyer in a interview with Scifidimensions in 2000.
There are additional benefits to preventing costumed folk from attending. Since most Star Wars fans don't read "real" science fiction, or read anything else notable for that matter, banning them from bringing their white armour and Jedi bathrobes could keep these "fringe fans" away. Wouldn't these arrested and overweight adolescents be happier at home anyway? Although it would mean no women in skimpy Slave Leia costumes to ogle, so clearly some exceptions would have to be made.
Also consider, no costumes means no furries. The Calgary Fur community consists of well over a hundred writers, artists and fans, but a small percentage of these have those costumes. Some see this kink-garb as wearable textile arts, comparable to sculpture or jewelry, but we really know what these people are up to, don't we? Should this be acceptable behaviour at Con-version?
It should also be noted that most of the getups seen today are only recreations of "media" costumes and props. Back in the day costumers would build imaginative and futuristic creations to amaze and entertain. Then came the onslaught of pseudo-science fiction television shows and wiz-bang Hollywood blockbusters, which are not only devoid of any social commentary or literary merit, but also serve as the petri dish which spawns the fungus on fandom that media costuming has become.
How do costumes relate to the Hotel? Remember that hotels are run by mundanes. When they see a mass of costumed folk they get worried. They realize that they are getting a group of people that rather sleep in the video room, or the lobby bathroom then pay for a room. They assume that large amount of outside food and drink will be brought into their convention space in violation of the catering agreements made with the con-com. They worry that the consuite will be so loud that they will have to comp the adjacent rooms. Let us set the hotel straight by saying that none of this would ever happen at Con-version, and we are willing to remove a visible minority to prove it.
So until Con-version lives up to its literary roots and does the right thing, we will have to live with this minority fandom subculture. Next time you see someone dressed up in some a "media" inspired outfit, it is fair to assume that this person likely has some form of learning or reading difficulty, so deal with them accordingly. It is also widely known that since they come from the passive "viewer" culture of film and television, they haven't contributed one ounce of work toward putting the convention together, so keep this in mind when deciding on programing content and guest selection.
Yours in Fandom
DrHaggis
A "no hall costume" policy could encourage better guests every year. A low Klingon Quotient would make many important people very happy.
The Fan Guest of Honour at CV22 made it very clear that people who show up to science fiction conventions in costume were trivial to the process, and rather undesirable. The convention is like a big circus tent, he said, and people who wear costumes are only the popcorn machine. No one comes to see the popcorn machine, and it really wouldn't be missed if it was gone. The real show is the centre ring, which contains the author guests. When the press comes to document the event and they only see Spock ears and lightsabers, it makes the whole event look foolish and dissuades some authors from attending.
This point was also made by Robert J Sawyer in a interview with Scifidimensions in 2000.
"As much as I love going to science fiction conventions, but I always question the clarity of thought of those who put on the Mr. Spock ears, or the Stormtrooper costume, because [...] the local news [...] will always find the one clown with a lobster on his forehead pretending to be a Klingon, and plaster him on page one of the entertainment section. [...] what the public gets crammed into their face is some arrested, overweight adolescent who's putting on a Halloween costume, and it's nowhere near October 31st."
There are additional benefits to preventing costumed folk from attending. Since most Star Wars fans don't read "real" science fiction, or read anything else notable for that matter, banning them from bringing their white armour and Jedi bathrobes could keep these "fringe fans" away. Wouldn't these arrested and overweight adolescents be happier at home anyway? Although it would mean no women in skimpy Slave Leia costumes to ogle, so clearly some exceptions would have to be made.
Also consider, no costumes means no furries. The Calgary Fur community consists of well over a hundred writers, artists and fans, but a small percentage of these have those costumes. Some see this kink-garb as wearable textile arts, comparable to sculpture or jewelry, but we really know what these people are up to, don't we? Should this be acceptable behaviour at Con-version?
It should also be noted that most of the getups seen today are only recreations of "media" costumes and props. Back in the day costumers would build imaginative and futuristic creations to amaze and entertain. Then came the onslaught of pseudo-science fiction television shows and wiz-bang Hollywood blockbusters, which are not only devoid of any social commentary or literary merit, but also serve as the petri dish which spawns the fungus on fandom that media costuming has become.
How do costumes relate to the Hotel? Remember that hotels are run by mundanes. When they see a mass of costumed folk they get worried. They realize that they are getting a group of people that rather sleep in the video room, or the lobby bathroom then pay for a room. They assume that large amount of outside food and drink will be brought into their convention space in violation of the catering agreements made with the con-com. They worry that the consuite will be so loud that they will have to comp the adjacent rooms. Let us set the hotel straight by saying that none of this would ever happen at Con-version, and we are willing to remove a visible minority to prove it.
So until Con-version lives up to its literary roots and does the right thing, we will have to live with this minority fandom subculture. Next time you see someone dressed up in some a "media" inspired outfit, it is fair to assume that this person likely has some form of learning or reading difficulty, so deal with them accordingly. It is also widely known that since they come from the passive "viewer" culture of film and television, they haven't contributed one ounce of work toward putting the convention together, so keep this in mind when deciding on programing content and guest selection.
Yours in Fandom
DrHaggis
Monday, December 11, 2006
Touching review of Empire Strikes Back
As part of a community building exercise, some of the Star Wars fan groups are sending a Luke Skywalker figurine from club to club around the world, taking pictures along the way. A document of his travels can be found here: Luke's Blog
Doing a Google search to find any discussion this project, I found this touching review of "Empire Strikes Back" by Infoquake author David Louis Edelman. He recounts seeing it for the first time in 1980 with his brothers and sisters and a mother's purse full of smuggled-in candy. He writes:
Not bad for a merely escapist popcorn serial.
[Link]
Doing a Google search to find any discussion this project, I found this touching review of "Empire Strikes Back" by Infoquake author David Louis Edelman. He recounts seeing it for the first time in 1980 with his brothers and sisters and a mother's purse full of smuggled-in candy. He writes:
Harrison Ford [...] by cavalierly dodging the Empire through fancy maneuver after fancy maneuver, has clearly demonstrated that he is the coolest dude in the history of the universe, ever ever ever. The chase through the asteroid field makes the Imperial Walkers seem like old news, especially now that the candy's gone and the sugar high has kicked in [...]It makes we wish I could un-learn what I know, and re-watch the Star Wars films with the fresh eyes of a child. Failing that, I gather with my friends periodically and talk about these 30 year old films with a youthful vigour. We ask each other the same questions that have been raised for years:
I'm scared, I'm elated, I want to go home, I never want to leave.
- "Do we have freewill or are we guided by fate/destiny?"
- "How much government is too much, how much it too little?"
- "Do the ends justify the means?"
- "It it our intentions or actions that make us good or villainous?"
Not bad for a merely escapist popcorn serial.
[Link]
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